Grunt - All melee weapons (penalties for using shovels, chains, ninja weapons), high attack and defense, low INT, moderate HP Spell Buster - uses wands and staves. Low attack and defense, high INT, Low HP. Spells work on a cooldown system rather than MP or learning system. spell level 1 = 1 turn wait to cast another spell of any type spell level 10 = 10 turn wait to cast another spell of any type Shovel Boxer - Specialized fighting class, shovel weapons only. Skilled at making calculated strikes to incapitate or disable enemies. High HP, moderate attack and defense, low INT. Knuckle Bomber - Specialized fighting class, uses bare hands. high HP and ATK, low DEF, low INT Kleptomancer - Skilled at stealing things and swindling. Low attack and def, high DEX, high INT. Chain-Whack - Specialized fighting class, uses chains to manipulate enemy with binding and throwing attacks. low attack, high def, high dex, low int. Incoherent Warrior - Specialized fighting class, uses garbage for all equipment. Stats very with equipped junk. Humanoid Commander - Special class. Uses dwarves, gnomes, elves, truffleheads, and other such beings to attack for him. Low HP, DEF, ATK, high INT and CHARISMA. Throw Master - Specialized fighting class, uses throwing weapons. High ATK and DEX, low DEF and HP, med INT. Ninja - Specialized fighting class. Uses ninja weapons and skills. High ATK and DEX, low DEF, low INT, low HP. Loremaster - Support Class. Studies lores to advise team on the proper way to fight, has bonus to summoned creatures. low ATK, DEF, DEX, HP, high INT. Hotfoot - Special Class. Uses burning attacks, such as coating a sword in magic flames or spraying napalm on an enemy. Knows how to burn a hole in any substance, including through an already burning campfire. Resistant to flames. low ATK, DEF, HP, high INT, DEX.